Starbound 1 3 1
Dxo perspective 1 0 6 mac. 0 / 4 Online: 70: SFCL Starbound Server. Apple support lion. https://downyup910.weebly.com/charles-4-5-6.html. “Each time I beamed down from my personal starship into the 2D sidescrolling craft-em-up that is Starbound, I found an experience that shoots for the stars and lands squarely among them.” 9.1/10 – IGN “If you’re a fan of games like Minecraft and Terraria, Starbound is not to be missed.
Version 1.3.1 was a small hotfix patch released after Version 1.3.0. It was released to the unstable branch on June 16th, 2017 for testing, and stable on June 19th, 2017.
It was announced and changes were detailed on the developer blog shortly after stable release.[1]
Changes
Minor Changes/Bug Fixes
- Added and improved sound effects for a variety of monsters, weapons and mech components
- Fixed lots of typos
- Fix ‘Parts and Labour’ quest description not matching its requirements
- Fix bookmarks not being sorted alphabetically
- Fix players ‘swimming’ off rail stops using rail hooks
- Fix world.spawnLiquid not functioning on tiles with rails/platforms
- Fix a bug allowing placement of blocks on some outside walls of player stations
- Fix Triplod not registering in monster collection when captured
- Fix final ore type not being listed in navigation interface for some planets
- Fix placement of a boulder trap in a challenge room
- Fix rustick being affected by physics forces/collisions
- Make airless space areas actually airless and require breath protection
- Fix tier 4 mech bodies not protecting against radiation
- Fix penguin weapon shop not unlocking when repeating weapon testing mission
- Fix passive monsters becoming aggressive when player engages hostile monsters
- Fix some systems not zooming out far enough in nav and planets going out of view
- Fix a bug causing a navigation crash when selecting gas giants
- Fix objects with minimum / maximum liquid levels not being broken
- Fix item drops being stuck in force regions at top / bottom of world
- Fix quest indicators being affected by world lighting
- Fix bug preventing some background tiles from being painted
- Disable ‘go to quest’ button in nav when that system isn’t explored (e.g. in another universe)
- Fix some bugs when dual wielding rail hooks
- Prevent activating techs during mech deployment
- Don’t show the ‘E’ hint in dialog sequences that are not skippable
- Fix a bug where navigation could be canceled after consuming fuel but before starting flight
- Rework behavior of hoverbikes in zero gravity
- Boats no longer sail out of water
- Add an icon to Tonauac’s safe fall blessing
- Add a few more mech horns - Bike Bell Mech Horn, Robot Voice Mech Horn, Rubber Duck Mech Horn
- Prevent rail trams from driving off the ends of active stops
Modding API Changes
- Add world.setDungeonId binding
References
- ↑http://playstarbound.com/1-3-1-changelog/
Starbound Version History |
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Alpha | Dev Blogs | May 2013 • June 2013 • July 2013 • August 2013 • September 2013 • October 2013 • November 2013 |
Beta | Koala Builds | Perturbed Koala • Irritated Koala • Annoyed Koala • Frustrated Koala • Indignant Koala • Offended Koala • Angry Koala • Furious Koala • Enraged Koala • Rampaging Koala | Giraffe Builds | Upbeat Giraffe • Spirited Giraffe • Pleased Giraffe • Glad Giraffe • Cheerful Giraffe |
Full Release | 1.0 | 1.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 • 1.0.5 | 1.1 | 1.1.0 • 1.1.1 | 1.2 | 1.2.0 • 1.2.1 • 1.2.2 • 1.2.3 | 1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 | 1.4 | 1.4.0 • 1.4.1 • 1.4.2 • 1.4.3 • 1.4.4 |
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Starbound 1.5
Retrieved from 'https://starbounder.org/mediawiki/index.php?title=Version_1.3.1&oldid=175376'
Starbound 1 3 1
Created at 2020-12-30 06:01
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